A few weeks back I tried to open the Avionics code in VS 2015 but it won’t compile! So the only reason I am keeping a copy of VS 2013 installed is because of DirectX 10.
![directx12-windows10-logo[1]](https://unistellar.risetvp.com/wp-content/uploads/2016/02/directx12-windows10-logo1-300x165.jpg)
Earlier this week I did some research about the Windows SDK and DirectX 12 being available. I wanted to see how hard it would be to port the code over for the Avionics and Display programs but it turns out my desktop graphics adapter only supports up to DirectX 10 while the Dropship 6-head display card supports DirectX 11.
![14-127-931-01[1]](https://unistellar.risetvp.com/wp-content/uploads/2016/02/14-127-931-011-300x225.jpg)
We have a lot of new development in the works (mostly related to clouds and in-cloud effects) and there is no reason to write them for DirectX 10 if it is deprecated!
Meanwhile, the old HDD that houses the Avionics code for the development desktop crashed! So that set me back an hour or two trying to pull everything down from the cloud and tracking down uncommitted changes that I hadn’t pushed to the cloud. I guess when the graphics card arrives I will be pulling more than the old graphics card out!
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